#include "user.h" #include "ui_user.h" User::User(QWidget *parent) : QDialog(parent), ui(new Ui::User) { ui->setupUi(this); QTimer *timer = new QTimer(this); connect(timer, SIGNAL(timeout()), this, SLOT(update())); timer->start(1000); } User::~User() { delete ui; } QRectF User::textRectF(double radius, int pointSize, double angle) { QRectF rectF; rectF.setX(radius*qCos(angle*M_PI/180.0) - pointSize*2); rectF.setY(radius*qSin(angle*M_PI/180.0) - pointSize/2.0); rectF.setWidth(pointSize*4); rectF.setHeight(pointSize); return rectF; } void User::paintEvent(QPaintEvent *event) { Q_UNUSED(event); // 时针、分针、秒针位置 - 多边形 static const QPoint hourHand[3] = { QPoint(7, 8), QPoint(-7, 8), QPoint(0, -30) }; static const QPoint minuteHand[3] = { QPoint(7, 8), QPoint(-7, 8), QPoint(0, -65) }; static const QPoint secondHand[3] = { QPoint(7, 8), QPoint(-7, 8), QPoint(0, -80) }; // 时针、分针、秒针颜色 QColor hourColor(200, 100, 0, 200); QColor minuteColor(0, 127, 127, 150); QColor secondColor(0, 160, 230, 150); int side = qMin(width(), height()); QTime time = QTime::currentTime(); QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); // 平移坐标系原点至中心点 painter.translate(width() / 2, height() / 2); // 缩放 painter.scale(side / 200.0, side / 200.0); // 绘制时针 painter.setPen(Qt::NoPen); painter.setBrush(hourColor); painter.save(); // 每圈360° = 12h 即:旋转角度 = 小时数 * 30° painter.rotate(30.0 * ((time.hour() + time.minute() / 60.0))); painter.drawConvexPolygon(hourHand, 3); painter.restore(); painter.setPen(hourColor); // 绘制小时线 (360度 / 12 = 30度) for (int i = 0; i < 12; ++i) { painter.drawLine(88, 0, 96, 0); painter.rotate(30.0); } int radius = 100; QFont font = painter.font(); font.setBold(true); painter.setFont(font); int pointSize = font.pointSize(); // 绘制小时文本 int nHour = 0; for (int i = 0; i < 12; ++i) { nHour = i + 3; if (nHour > 12) nHour -= 12; painter.drawText(textRectF(radius*0.8, pointSize, i * 30), Qt::AlignCenter, QString::number(nHour)); } // 绘制分针 painter.setPen(Qt::NoPen); painter.setBrush(minuteColor); painter.save(); // 每圈360° = 60m 即:旋转角度 = 分钟数 * 6° painter.rotate(6.0 * (time.minute() + time.second() / 60.0)); painter.drawConvexPolygon(minuteHand, 3); painter.restore(); painter.setPen(minuteColor); // 绘制分钟线 (360度 / 60 = 6度) for (int j = 0; j < 60; ++j) { if ((j % 5) != 0) painter.drawLine(92, 0, 96, 0); painter.rotate(6.0); } // 绘制秒针 painter.setPen(Qt::NoPen); painter.setBrush(secondColor); painter.save(); // 每圈360° = 60s 即:旋转角度 = 秒数 * 6° painter.rotate(6.0 * time.second()); painter.drawConvexPolygon(secondHand, 3); painter.restore(); }